Robert Cardona

Level Designer

robertcld@hotmail.com

www.rcdesign.t83.net

Mission: To work closely with colleagues to design and build detailed 3D environments for AAA title games.

Experience: 5 years

Location: New Jersey, United States

Game Design Related Software Skills

Valve Hammer Editor: Professional knowledge

CoD4Radiant: Intermediate knowledge

Unreal Engine 3 Editor: Beginner knowledge

Adobe Photoshop CS2: Intermediate knowledge

XSI Mod Tool 6: Intermediate knowledge

-Strong passion for designing and playing video games

-Strong teamwork and communication skills

-Strong problem-solving skills

-Able and willing to work crunch-time/over-time

-Willing to relocate

-Experience with SVN Client software

LinkedIn Profile

http://www.linkedin.com/profile?viewProfile=&key=48718002&locale=en_US&trk=tab_pro

Mod Experience

“Shift” – Environment Designer/Level Designer

http://www.moddb.com/mods/shift

"City 17: Episode 1" - Level Designer

http://www.moddb.com/mods/city-17-episode-1

"Half-Life 2: Calamity"- Lead Designer (Personal Project)

http://www.moddb.com/mods/half-life-2-calamity

"Continuum of Decay - Lead Designer (Personal Project)

http://www.moddb.com/mods/continuum-of-decay

"Subvertus" - Lead Level Designer

(Inactive mod)

"Chell's Legend" by Jason "GeneralVivi" Mojica - Gameplay Tester

http://www.chellslegend.com/

Awards

Won second place in level design competition "Map Battle 21": http://www.interlopers.net/forum/viewtopic.php?f=12&t=21870

Publications

“Half-Life 2: Calamity” review featured in PC Games and PC Action September 2009 issue. The entire mod was also distributed on the DVD in each magazine.

.doc format available upon request

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